In prototype
Odd Little Systems
Tiny game loops with too much personality, built fast enough to surprise us and carefully enough to survive players.
Independent game studio
We make playful systems, strange little worlds, and games that feel like they were assembled with confidence, tape, and one very optimistic production note.
Two devs, one approximately tent, no idea.
The workbench
In prototype
Tiny game loops with too much personality, built fast enough to surprise us and carefully enough to survive players.
In design
Readable, tactile spaces where the joke is funny once and the mechanics keep being fun after that.
Always ongoing
Internal pipelines, weird editors, and small inventions that make the next playable thing less painful to make.
Studio operating system
Incompitents Studeos is a small independent game outfit making compact experiences with readable mechanics, expressive feedback, and enough personality to leave a dent.
Studio notes
Now
The studio site is going up first so every prototype has somewhere respectable to misbehave.
Next
Short loops, readable rules, fast feedback, and enough charm to make a bug report feel like field research.
Later
Once there is a build worth pointing at, this space can turn into a devlog without turning into homework.
Signal flare